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{"id":4283290517540,"title":"Kids First Coding \u0026 Robotics (Thames \u0026 Kosmos)","handle":"kids-first-coding-robotics-thames-kosmos","description":"\u003cp\u003e\u003cspan\u003eMeet Sammy. This cute little Peanut butter and jelly sandwich is actually a robot that teaches coding principles and skills to children in grades K-2. You don't need a tablet, smartphone, or computer to program this robot; programs are created by simply laying down a sequence of physical code cards. As the robot drives over the code cards, an oxide optical Scanner on the bottom of the robot reads the code cards one by one and loads the program. \u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eNext, place the robot on a grid made of map cards, and the robot runs the program. You can program the robot to move in different directions, activate its output gear, light up its LED, play sounds, and respond to different function cards. The integrated output gear makes it possible to build simple robotic creations with arms or other moving parts that respond according to the program's instructions. This robot kit also teaches physical engineering and problem-solving skills through a series of building and coding lessons. \u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eThe 30 lessons are aligned with standards for computer science education developed by the computer science teachers association (crystal) and the International Society for Technology (site) education, as well as courses from code.Org. The lessons progress in complexity through the illustrated manual, allowing the kit to be appropriate for a child as young as four years with help from an adult and as old as eight years. The lessons cover these six key areas in coding: sequencing, loops, events, conditions, functions, and variables.\u003c\/span\u003e\u003c\/p\u003e\n\u003cul class=\"a-unordered-list a-vertical\"\u003e\n\u003cli\u003e\u003cspan class=\"a-list-item\"\u003e\u003cspan class=\"a-size-base a-color-secondary\"\u003eAges 4 - 8\u003c\/span\u003e\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan class=\"a-list-item\"\u003e\u003cspan class=\"a-size-base a-color-secondary\"\u003e64-page, full-color manual\u003c\/span\u003e\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan class=\"a-list-item\"\u003e\u003cspan class=\"a-size-base a-color-secondary\"\u003e417 pieces, including plastic building pieces for models and over 200 code cards\u003c\/span\u003e\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan class=\"a-list-item\"\u003e\u003cspan class=\"a-size-base a-color-secondary\"\u003e30 coding lessons are taught over 6 storylines involving different models, like a penguin, soccer player, mouse, and more!\u003c\/span\u003e\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan class=\"a-list-item\"\u003e\u003cspan class=\"a-size-base a-color-secondary\"\u003eCoding lessons align with standards for computer science education developed by CSTA, ISTE\u003c\/span\u003e\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan class=\"a-list-item\"\u003e\u003cspan class=\"a-size-base a-color-secondary\"\u003eDesigned to grow with young learners from pre-K to grade 2, the kit covers six key areas of coding: sequencing, loops, events, conditionals, functions, variables\u003c\/span\u003e\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan class=\"a-list-item\"\u003e\u003cspan class=\"a-size-base a-color-secondary\"\u003eNo tablet, smartphone, or computer required\u003c\/span\u003e\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan class=\"a-list-item\"\u003e\u003cspan class=\"a-size-base a-color-secondary\"\u003eBonus: special math mode allows you to test your math skills!\u003c\/span\u003e\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e","published_at":"2019-10-17T06:15:08-05:00","created_at":"2019-10-17T06:22:47-05:00","vendor":"Top Toys of the Year.com","type":"","tags":["Kids First Coding \u0026 Robotics","Tech","Thames \u0026 Kosmos Kids First Coding \u0026 Robotics","Thames and Kosmos Kids First Coding \u0026 Robotics"],"price":12999,"price_min":12999,"price_max":12999,"available":true,"price_varies":false,"compare_at_price":null,"compare_at_price_min":0,"compare_at_price_max":0,"compare_at_price_varies":false,"variants":[{"id":30863960801316,"title":"Default Title","option1":"Default Title","option2":null,"option3":null,"sku":"","requires_shipping":true,"taxable":true,"featured_image":null,"available":true,"name":"Kids First Coding \u0026 Robotics (Thames \u0026 Kosmos)","public_title":null,"options":["Default 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Sammy. This cute little Peanut butter and jelly sandwich is actually a robot that teaches coding principles and skills to children in grades K-2. You don't need a tablet, smartphone, or computer to program this robot; programs are created by simply laying down a sequence of physical code cards. As the robot drives over the code cards, an oxide optical Scanner on the bottom of the robot reads the code cards one by one and loads the program. \u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eNext, place the robot on a grid made of map cards, and the robot runs the program. You can program the robot to move in different directions, activate its output gear, light up its LED, play sounds, and respond to different function cards. The integrated output gear makes it possible to build simple robotic creations with arms or other moving parts that respond according to the program's instructions. This robot kit also teaches physical engineering and problem-solving skills through a series of building and coding lessons. \u003c\/span\u003e\u003c\/p\u003e\n\u003cp\u003e\u003cspan\u003eThe 30 lessons are aligned with standards for computer science education developed by the computer science teachers association (crystal) and the International Society for Technology (site) education, as well as courses from code.Org. The lessons progress in complexity through the illustrated manual, allowing the kit to be appropriate for a child as young as four years with help from an adult and as old as eight years. The lessons cover these six key areas in coding: sequencing, loops, events, conditions, functions, and variables.\u003c\/span\u003e\u003c\/p\u003e\n\u003cul class=\"a-unordered-list a-vertical\"\u003e\n\u003cli\u003e\u003cspan class=\"a-list-item\"\u003e\u003cspan class=\"a-size-base a-color-secondary\"\u003eAges 4 - 8\u003c\/span\u003e\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan class=\"a-list-item\"\u003e\u003cspan class=\"a-size-base a-color-secondary\"\u003e64-page, full-color manual\u003c\/span\u003e\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan class=\"a-list-item\"\u003e\u003cspan class=\"a-size-base a-color-secondary\"\u003e417 pieces, including plastic building pieces for models and over 200 code cards\u003c\/span\u003e\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan class=\"a-list-item\"\u003e\u003cspan class=\"a-size-base a-color-secondary\"\u003e30 coding lessons are taught over 6 storylines involving different models, like a penguin, soccer player, mouse, and more!\u003c\/span\u003e\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan class=\"a-list-item\"\u003e\u003cspan class=\"a-size-base a-color-secondary\"\u003eCoding lessons align with standards for computer science education developed by CSTA, ISTE\u003c\/span\u003e\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan class=\"a-list-item\"\u003e\u003cspan class=\"a-size-base a-color-secondary\"\u003eDesigned to grow with young learners from pre-K to grade 2, the kit covers six key areas of coding: sequencing, loops, events, conditionals, functions, variables\u003c\/span\u003e\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan class=\"a-list-item\"\u003e\u003cspan class=\"a-size-base a-color-secondary\"\u003eNo tablet, smartphone, or computer required\u003c\/span\u003e\u003c\/span\u003e\u003c\/li\u003e\n\u003cli\u003e\u003cspan class=\"a-list-item\"\u003e\u003cspan class=\"a-size-base a-color-secondary\"\u003eBonus: special math mode allows you to test your math skills!\u003c\/span\u003e\u003c\/span\u003e\u003c\/li\u003e\n\u003c\/ul\u003e"}

Kids First Coding & Robotics (Thames & Kosmos)

Product Description
$129.99
Maximum quantity available reached.

Meet Sammy. This cute little Peanut butter and jelly sandwich is actually a robot that teaches coding principles and skills to children in grades K-2. You don't need a tablet, smartphone, or computer to program this robot; programs are created by simply laying down a sequence of physical code cards. As the robot drives over the code cards, an oxide optical Scanner on the bottom of the robot reads the code cards one by one and loads the program.

Next, place the robot on a grid made of map cards, and the robot runs the program. You can program the robot to move in different directions, activate its output gear, light up its LED, play sounds, and respond to different function cards. The integrated output gear makes it possible to build simple robotic creations with arms or other moving parts that respond according to the program's instructions. This robot kit also teaches physical engineering and problem-solving skills through a series of building and coding lessons.

The 30 lessons are aligned with standards for computer science education developed by the computer science teachers association (crystal) and the International Society for Technology (site) education, as well as courses from code.Org. The lessons progress in complexity through the illustrated manual, allowing the kit to be appropriate for a child as young as four years with help from an adult and as old as eight years. The lessons cover these six key areas in coding: sequencing, loops, events, conditions, functions, and variables.

  • Ages 4 - 8
  • 64-page, full-color manual
  • 417 pieces, including plastic building pieces for models and over 200 code cards
  • 30 coding lessons are taught over 6 storylines involving different models, like a penguin, soccer player, mouse, and more!
  • Coding lessons align with standards for computer science education developed by CSTA, ISTE
  • Designed to grow with young learners from pre-K to grade 2, the kit covers six key areas of coding: sequencing, loops, events, conditionals, functions, variables
  • No tablet, smartphone, or computer required
  • Bonus: special math mode allows you to test your math skills!

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